Producer of Innovation
I bring the discipline of AAA production to the volatile edge of game development — so that AI, the creator economy, and XR lead to shipped titles, not endless R&D.
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The way games are made is changing faster than the process can keep up. Generative AI, UGC platforms, live services, marketing automations, community influencers… every studio knows it has to move, and most are improvising.
I'm the adult in the room. I bridge traditional development methodologies and modern experimental pipelines, then design the strategy to operationalize them.
WHAT I DO
Innovation Strategy
Guiding teams through the design possibilities and the production realities of novel tech — so creative R&D unlocks shipped products.
Modern Production Pipelines
Adapting rigorous project-management standards for waterfall, agile, AI-assisted, and distributed workflows.
Building Customer Ecosystems
Leading teams through the shift to empowering players with UGC, generative marketing and community flywheel platforms.