FAB-1 FIRST ART REVEALED

The writing team is working away at the manuscript for “Family is Forever” FAB-1! We are at 20,000 out of a goal of 30,000 words and have started editing the locked parts of the text while we finish up the remaining content.

I’ve had an amazing time working with the writers, writing myself, and working with the art team. This project is going to produce something special, a tabletop experience that pours my 40 years of Dungeon Master experience into the creative framework of the Runiverse’s vision from the Magic Machine team. It’ll be a little stranger, a little goofier, and a little sexier than your typical D&D campaign.

Lord Kaggle, who wishes to be immortal. His heirs have other ideas. Original pixel art by The Pixel Shop.

Revealing new art for the first time here, we have the Forgotten Runes Warrior Kaggle Assailant of Muscle Mountain has been “cast” as the key NPC driving the metaplot of the module’s narrative. Because he has hired a Forgotten Runes Wizard named Charmer Circe of the Heath to create an immortality potion for himself so he can continue his rule, his three children have accelerated their plans to inherit the lands that he, as a warlord, has carved out of the trackless wilderness. The PCs are, in turn, hired by the strange and powerful Circe to find the ingredients for the potion in the Kaggle Valley, which holds hundreds of miles of danger, wonder and treasure to be found by brave adventurers!

Much more to come as we reveal locations in the adventure, explore the new game systems of the module and reveal characters, monsters, treasure and their artwork!

The overworld hex locations for FAB-1, set in a coastal region of the Runiverse Map. WIP artwork by FABULATIONARY and MAGIC MACHINE.

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